Moonlight Gardens, Feeling Pond: an illustrated view of the world of this adventure
Moonlight Gardens · 30 missionsThe Balance Garden
Luna, a thoughtful owl who loves the night skyFuture Leaders · ages 9-10
Balance · with Luna

The Balance Garden

30 playful missions to help your child practise understanding feelings, rest, play and healthy routines. Help the moon find its rhythm so Moonlight Gardens can rest, play and bloom again, with Luna as their guide.

$29.99 PDF + online adventureNot yet available

Your choice: The Balance Garden · Future Leaders (ages 9-10) · printable PDF + online adventure

This edition is still being written, illustrated and tested. We only sell an edition once all 30 missions are finished in both formats.

Also part of Choose Any 3 ($74.99) and the Complete Collection ($184.99), each for one age level.

The story

The goal: Help the moon find its rhythm so Moonlight Gardens can rest, play and bloom again.

Your child’s part: Your child notices what bodies need, sorts busy moments from calm ones and puts the garden’s scrambled routines back in order. As they do, the night flowers open again and the Moonlight Festival can go ahead.

Balance is knowing what your body and feelings need, whether that’s rest, play, a snack or a calm moment, and building routines that help.

Why parents might choose it
  • Bedtime and transitions are a daily battle
  • Big feelings arrive quickly and stay a while
  • You’d like calmer, more predictable routines

Just gentle ideas to help you choose.

The Balance Garden

Here’s what a mission looks like

The story goal: Help the moon find its rhythm so Moonlight Gardens can rest, play and bloom again.

Mission 1 · Feeling PondLuna, as drawn for ages 9-10
Ages 9-10 · Future Leaders

Ripples in the Pond

Luna says: “So the plan is that I feel like a firework at dusk and a damp sock at midnight, and I lead both meetings. Brilliant.”

  • About 15 to 20 min
  • Reads the story themselves
  • Self-directed, parent checks in
  • Story choice

The Feeling Pond is perfectly flat until Luna sits down beside it. Then the surface starts to slop against the pebbles as if someone has kicked it.

"It does that," says Vesper, hanging upside down from the willow. "The pond copies whoever is next to it. It has been copying you for three nights now, and it is exhausted."

The story continues in the mission.

Word for word from Mission 1 of the draft The Balance Garden for ages 9-10. The edition is not yet approved, so wording may change, and the mission’s own illustrations are still to come.

The five-chapter journey

Five places in Moonlight Gardens. Thirty missions. Five stars to collect.

Six missions in each chapter. Finishing a chapter lights up a new star on the map, on paper and on screen.

Moonlight Gardens map with five chapters: Feeling Pond, Rest Nook, Play Meadow, Routine Clocktower, Calm Lake
  1. Feeling Pond · missions 1 to 6
  2. Rest Nook · missions 7 to 12
  3. Play Meadow · missions 13 to 18
  4. Routine Clocktower · missions 19 to 24
  5. Calm Lake · missions 25 to 30

Activities in this adventure

Reflection, Movement, Drawing, Story choices, Memory game.

At ages 9-10 (Future Leaders)

Planning, reflection, social scenarios, goal setting, independent online play. About 15-25 min (a few up to 30) per mission. Independent reading. Grown-up role: self-directed, parent checks in.

What’s included

One adventure, two ways to play.

The printable PDF

  • Adventure introduction and character pages
  • All five chapters and 30 missions, fully illustrated
  • Puzzles to circle, match, draw and colour
  • Grown-up guidance and answer notes
  • Progress map with stars to colour
  • Reward stickers to cut out
  • Completion certificate

The online adventure

  • The same 30 missions as interactive games
  • Tap, drag, reveal and choose instead of writing
  • Character reactions and completion animations
  • Digital stars, badges and a final certificate
  • Carry on where you stopped, on any device
  • Works on phones, tablets and computers
  • Tap alternatives to every drag-and-drop
Paper and screen

Every activity works both ways.

The same mission plays on paper or on screen with the same answer. This is how each activity type changes between the two formats.

ActivityIn the PDFOnline
Story choiceCircle an answerTap an answer
Secret codeDraw the symbolsTap symbols into a lock
MatchingDraw linesDrag or tap pairs
OrderingNumber the picturesDrag or tap into order
Hidden thingsColour what you findTap the scene
FeelingsColour a faceTap a face
DrawingDraw in the frameDraw on screen
Real worldTick the boxTap “We tried it!”
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