Lantern Peaks, Quiet Trail: an illustrated view of the world of this adventure
Lantern Peaks · 30 missionsThe Lantern Climb
Mika, a determined hedgehog with a tiny lanternBrave Thinkers · ages 7-8
Focus & Perseverance · with Mika

The Lantern Climb

30 playful missions to help your child practise sticking with a task and finishing manageable challenges. Relight the lamps up Lantern Peaks so the summit beacon can guide travellers over the pass, with Mika as their guide.

$29.99 PDF + online adventureNot yet available

Your choice: The Lantern Climb · Brave Thinkers (ages 7-8) · printable PDF + online adventure

This edition is still being written, illustrated and tested. We only sell an edition once all 30 missions are finished in both formats.

Also part of Choose Any 3 ($74.99) and the Complete Collection ($184.99), each for one age level.

The story

The goal: Relight the lamps up Lantern Peaks so the summit beacon can guide travellers over the pass.

Your child’s part: Your child breaks a big climb into small steps, parks distractions and comes back to the task. Each stretch they finish relights the path, until the beacon shines and the villages beyond the pass can be reached before winter.

Focus and perseverance are about staying with something a little longer, noticing distractions and feeling proud of finishing a manageable challenge.

Why parents might choose it
  • Activities get abandoned halfway through
  • Distractions pull them away easily
  • You want to build patience with harder tasks

Just gentle ideas to help you choose.

The Lantern Climb

Here’s what a mission looks like

The story goal: Relight the lamps up Lantern Peaks so the summit beacon can guide travellers over the pass.

Mission 1 · Quiet TrailMika, as drawn for ages 7-8
Ages 7-8 · Brave Thinkers

Mika's Flicker

Mika says: “Did you see that? It does it every single time. I look at something else and my lamp goes wobbly.”

  • About 10 to 15 min
  • Reads the story themselves
  • Parent nearby, child leads
  • Hidden things

The lamplighter's hut sits where the Quiet Trail begins. Ada the old yak is waiting on the step, and she points her horn up the mountain. Halfway up, the path lamps are dim. At the very top, the summit beacon is completely dark.

"Without the beacon, the post carriers can't cross the pass at night," Ada says. "Letters, medicine, flour for the winter. All of it stops."

The story continues in the mission.

Word for word from Mission 1 of the draft The Lantern Climb for ages 7-8. The edition is not yet approved, so wording may change, and the mission’s own illustrations are still to come.

The five-chapter journey

Five places in Lantern Peaks. Thirty missions. Five stars to collect.

Six missions in each chapter. Finishing a chapter lights up a new star on the map, on paper and on screen.

Lantern Peaks map with five chapters: Quiet Trail, Steady Steps, Puzzle Pass, Long Climb, Lantern Summit
  1. Quiet Trail · missions 1 to 6
  2. Steady Steps · missions 7 to 12
  3. Puzzle Pass · missions 13 to 18
  4. Long Climb · missions 19 to 24
  5. Lantern Summit · missions 25 to 30

Activities in this adventure

Puzzles, Memory game, Craft, Movement, Reflection.

At ages 7-8 (Brave Thinkers)

Multi-step games, mysteries, problem-solving, short writing, real-world challenges. About 10-20 min (a few up to 25) per mission. Short reading and writing. Grown-up role: parent nearby, child leads.

What’s included

One adventure, two ways to play.

The printable PDF

  • Adventure introduction and character pages
  • All five chapters and 30 missions, fully illustrated
  • Puzzles to circle, match, draw and colour
  • Grown-up guidance and answer notes
  • Progress map with stars to colour
  • Reward stickers to cut out
  • Completion certificate

The online adventure

  • The same 30 missions as interactive games
  • Tap, drag, reveal and choose instead of writing
  • Character reactions and completion animations
  • Digital stars, badges and a final certificate
  • Carry on where you stopped, on any device
  • Works on phones, tablets and computers
  • Tap alternatives to every drag-and-drop
Paper and screen

Every activity works both ways.

The same mission plays on paper or on screen with the same answer. This is how each activity type changes between the two formats.

ActivityIn the PDFOnline
Story choiceCircle an answerTap an answer
Secret codeDraw the symbolsTap symbols into a lock
MatchingDraw linesDrag or tap pairs
OrderingNumber the picturesDrag or tap into order
Hidden thingsColour what you findTap the scene
FeelingsColour a faceTap a face
DrawingDraw in the frameDraw on screen
Real worldTick the boxTap “We tried it!”
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