Whispering Woods, First Steps Path: an illustrated view of the world of this adventure
Whispering Woods · 30 missionsThe Courage Trail
Finn, a playful fox with a lanternBrave Thinkers · ages 7-8
Courage · with Finn

The Courage Trail

30 playful missions to help your child practise trying unfamiliar things and taking small, healthy risks. Relight the paper lanterns of the Whispering Woods so every animal can get home after dark, with Finn as their guide.

$29.99 PDF + online adventureNot yet available

Your choice: The Courage Trail · Brave Thinkers (ages 7-8) · printable PDF + online adventure

This edition is still being written, illustrated and tested. We only sell an edition once all 30 missions are finished in both formats.

Also part of Choose Any 3 ($74.99) and the Complete Collection ($184.99), each for one age level.

The story

The goal: Relight the paper lanterns of the Whispering Woods so every animal can get home after dark.

Your child’s part: Your child decides which small brave step to take next, from a footprint trail to a rope bridge. Each step they choose makes a lantern glow, so the evening paths open again and the Lantern Festival can happen.

Courage is trying something unfamiliar while still feeling a bit nervous. It’s not about having no fear, it’s about taking small, safe steps anyway.

Why parents might choose it
  • New places or people make your child hesitant
  • They say "I can’t" before they’ve tried
  • A big change is coming up, like a move or a new school

Just gentle ideas to help you choose.

The Courage Trail

Here’s what a mission looks like

The story goal: Relight the paper lanterns of the Whispering Woods so every animal can get home after dark.

Mission 1 · First Steps PathFinn, as drawn for ages 7-8
Ages 7-8 · Brave Thinkers

Finn's Wobbly Tail

Finn says: “This is exactly what I didn't want you to see on day one.”

  • About 12 to 18 min
  • Reads the story themselves
  • Parent nearby, child leads
  • Drawing

The gate at the edge of the Whispering Woods is taller than it looked from the road. Behind it, the path disappears into shadow. Finn has his lantern in one paw and his compass badge polished, and he is completely ready.

Then his tail starts to wobble. Not a lot at first. Then a lot.

Finn tries to hold it still with his other paw. That makes him drop the lantern. He picks it up, sighs, and sits down on a stump.

Word for word from Mission 1 of the draft The Courage Trail for ages 7-8. The edition is not yet approved, so wording may change, and the mission’s own illustrations are still to come.

The five-chapter journey

Five places in Whispering Woods. Thirty missions. Five stars to collect.

Six missions in each chapter. Finishing a chapter lights up a new star on the map, on paper and on screen.

Whispering Woods map with five chapters: First Steps Path, Echo Caves, Rope Bridge Ridge, Lantern Hollow, Bold Peak
  1. First Steps Path · missions 1 to 6
  2. Echo Caves · missions 7 to 12
  3. Rope Bridge Ridge · missions 13 to 18
  4. Lantern Hollow · missions 19 to 24
  5. Bold Peak · missions 25 to 30

Activities in this adventure

Story choices, Movement, Real-world challenge, Treasure hunt, Role-play.

At ages 7-8 (Brave Thinkers)

Multi-step games, mysteries, problem-solving, short writing, real-world challenges. About 10-20 min (a few up to 25) per mission. Short reading and writing. Grown-up role: parent nearby, child leads.

What’s included

One adventure, two ways to play.

The printable PDF

  • Adventure introduction and character pages
  • All five chapters and 30 missions, fully illustrated
  • Puzzles to circle, match, draw and colour
  • Grown-up guidance and answer notes
  • Progress map with stars to colour
  • Reward stickers to cut out
  • Completion certificate

The online adventure

  • The same 30 missions as interactive games
  • Tap, drag, reveal and choose instead of writing
  • Character reactions and completion animations
  • Digital stars, badges and a final certificate
  • Carry on where you stopped, on any device
  • Works on phones, tablets and computers
  • Tap alternatives to every drag-and-drop
Paper and screen

Every activity works both ways.

The same mission plays on paper or on screen with the same answer. This is how each activity type changes between the two formats.

ActivityIn the PDFOnline
Story choiceCircle an answerTap an answer
Secret codeDraw the symbolsTap symbols into a lock
MatchingDraw linesDrag or tap pairs
OrderingNumber the picturesDrag or tap into order
Hidden thingsColour what you findTap the scene
FeelingsColour a faceTap a face
DrawingDraw in the frameDraw on screen
Real worldTick the boxTap “We tried it!”
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