
The Courage Trail
With Finn in Whispering WoodsMake unfamiliar things feel more approachable, one healthy risk at a time.

Future Leaders · ages 9-1030 playful missions to help your child practise expressing themselves, making choices and trying new things. Relight the five stars over Star Island so the fishing boats can find their way home again, with Nova as their guide.
Choose their level
Your choice: The Confidence Quest · Future Leaders (ages 9-10) · printable PDF + online adventure
This edition is still being written, illustrated and tested. We only sell an edition once all 30 missions are finished in both formats.
Also part of Choose Any 3 ($74.99) and the Complete Collection ($184.99), each for one age level.
The goal: Relight the five stars over Star Island so the fishing boats can find their way home again.
Your child’s part: Your child makes the choices: their own explorer symbol and name, which idea to share, which new thing to try. Each choice brings a dimmed star back to light, and Nova finds her voice beside them.
Confidence is the quiet sense of "I can have a go." It shows up when a child shares an idea, makes a choice or tries something new, even if their voice wobbles a little.
Just gentle ideas to help you choose.
The story goal: Relight the five stars over Star Island so the fishing boats can find their way home again.

Nova says: “I asked four people what to put on it. That's the result. It's a perfectly nice crest. It just isn't mine.”Nova
The supply boat bumps the jetty, and Nova is there before the rope is tied. She has a notebook, a pencil behind one ear and the look of someone who has been waiting since lunchtime.
"Paperwork first," she says. "Everyone in the council delegation needs a crest for the observatory roll. Three symbols that actually mean something, plus a call sign. One rule: you design your own, and nobody else gets a vote."
She shows you hers, then winces. It has a palm tree, a fish, a sunset and something that might be a pineapple.
First, a choice: 4 options
On the printed page: Tick where you'll start, then design your crest.
By the end they have: Personal crest and call sign.
You will need: Scrap paper and a pencil · The crest page (or any paper) · Coloured pens or pencils (optional)
Smaller step if needed: Choose one symbol and a call sign today; add the other two symbols later.
The grown-up’s part: Give practical help if asked (a ruler, how to spell a word) but no opinions on symbols. If your child shows you the crest, ask about it rather than judging it.
At dinner or another shared moment, introduce yourself by your call sign and explain one crest symbol, without asking whether anyone likes it first.
What it practises: Practise making personal choices without seeking approval: three crest symbols that mean something to you, and a call sign.
Word for word from Mission 1 of the draft The Confidence Quest for ages 9-10. The edition is not yet approved, so wording may change, and the mission’s own illustrations are still to come.
Six missions in each chapter. Finishing a chapter lights up a new star on the map, on paper and on screen.

Story choices, Puzzles, Movement, Role-play, Real-world challenge, Drawing.
Planning, reflection, social scenarios, goal setting, independent online play. About 15-25 min (a few up to 30) per mission. Independent reading. Grown-up role: self-directed, parent checks in.
The same mission plays on paper or on screen with the same answer. This is how each activity type changes between the two formats.
| Activity | In the PDF | Online |
|---|---|---|
| Story choice | Circle an answer | Tap an answer |
| Secret code | Draw the symbols | Tap symbols into a lock |
| Matching | Draw lines | Drag or tap pairs |
| Ordering | Number the pictures | Drag or tap into order |
| Hidden things | Colour what you find | Tap the scene |
| Feelings | Colour a face | Tap a face |
| Drawing | Draw in the frame | Draw on screen |
| Real world | Tick the box | Tap “We tried it!” |

Make unfamiliar things feel more approachable, one healthy risk at a time.

Explore feelings, listening and caring for the people around them.

Practise handling mistakes, setbacks and the big feelings that come with them.